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I’m Matt, --  a 3D Environment artist operating out of Ontario Canada. I’ve been working in the games industry for over a year now.

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What got me started in Game Dev was my time spent pursuing a career in science. Although I enjoyed it, I just felt as though creating art was my real passion. So, I made the switch! I attended Niagara College for Game Development where I quickly became enamoured with digital illustration, 3D modeling and texturing and have been making art for games ever since.

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After graduating I had the pleasure of competing in the Skills Ontario 3D Digital Game Art competition where I placed gold. Then moving onto represent Ontario at the Skills Canada 3D Digital Game Art competition in Vancouver where I placed silver, it was an awesome and surreal experience!

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During this time, I also started a 3D artist internship at Creative Bytes Studios reporting to their talented art director Shawn Jackson. Once there I worked on their now released title Return to Grace. I then accepted a 3D modeler contract at Phantom Compass working on a soon to be announced title. These experiences allowed me to get a handle on industry standards and pick up many valuable tricks of the trade from veteran game developers while also getting the chance to meet some great people!

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Currently I am employed by Niagara College as a part-time professor instructing softwares and techniques in 3D modeling, texturing and environment design. I welcomed the opportunity to share my art expertise with the next generation of game developers and teaching has been both rewarding and a learning experience for me.

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I’ve been an artist for as long as I can remember. Inadvertently trying out various mediums as a child. Making boardgames for friends, trying to edit videos to look like action movies, and of course illustrating all the time. I look back fondly on how much I used to play video games and watch movies with my older brother and pulled inspiration from those sources before I even knew what that meant. That never changed I still regularly draw inspiration from these places to create the best possible artwork I can. All while learning new techniques and softwares along the way.

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This is an extremely fun and interesting industry that is constantly being pushed forward. Seeing behind the curtain of games and making things for them is a truly special feeling. It’s with this passion for what I do that I would love to contribute to your next project.

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Thanks for stopping by and feel free to reach out!

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Pulp Fiction

An illustration during my time in College.

Get in touch.

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© 2023 Matt Mackie.

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